﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Role : MonoBehaviour {
    [HideInInspector]
    public int cur_side;    // 0左，1右，-1在水中央
    [HideInInspector]
    public int cur_pos;
    public int type;
    
    public void Init() {
        cur_side = 1;
    }
}
